I've been reading through the research papers that are related to my project and 1) there are SO many papers related to character animation/ multi-player interactions/fighting/interactive character control that I could/want to read it was really hard to just pick a few 2) I forgot how dense research papers are... It's taking a while.
Also I found a tutorial on lynda.com for Unity that I've been working through. It's a pretty interesting interface, not very button heavy like Maya. I've never been into making games that much but it's a pretty cool environment because you don't have to worry about writing rendering code to see your stuff.
It's looking like I may need to capture some motions though...
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