Friday, April 20, 2012
Also, for my Phys-based final project I'm working with my friend Jason and we're doing a water sim (Semi-lagrangian, marker particles, eventually level sets...). We've been having major issues because we are extending off of our smoke sim code BUT we've finally had a bit of success worth posting! (We have our own blog for this project which you can reach through my profile, but I thought I'd go ahead and put up highlights if we have them.) Props to Jason for the music choice (very appropriate).Yes, it does blow up at the end but we're working on it (and I think it kind of looks cool...)
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